Ongoing standardization efforts Workshop talks and discussions show that ongoing standardization efforts will bring advanced features and performance improvements that the media production industry needs. These include Iow-level access to media as exposed by WebCodecs better latency measurement capabilities in the Web Audio enhanced performances in WebAssembly (advanced SIMD 64-bit memory heap support) smoother Uls when APIs are all available in workers and production quality support in WebRTC (multi-channel audio higher trame rate codecs support). These ongoing standardization efforts span multiple groups including the Media Working_Group (e.g: WebCodecs Media Capabilities) , the Audio_Working Group; the WebAssembly_Working_Group; the WebRTC Working_Group; the Accessibility_Guidelines Working Group (WCAG) ; the GPU for_the_Web Working_Group (WebGPU) , the Timed Text Working_Group_ or the Web Platform Incubator Community_Group (WICG) for pre- standardization efforts Origin Private File System): These groups operate in public and happily take input on their deliverables usually through issues raised on GitHub repositories: Such an individual approach works well to report specific needs and some workshop participants already provided feedback on WebCodecs or the Web Audio API. An individual approach is not always enough: Groups may need more input tO evaluate feature to confirm that the need is widely shared across the industry; to evaluate whether leaving the feature Up to applications can be reasonable tradeoff between performance and interoperability; or to explore alternative designs Also, some features only make sense when viewed from a broader media production perspective, which groups do not necessarily have To go beyond individual contributions; coordination effort is needed. Coordination points already exist: API; (e.g: